Research Article

A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes

Number: 2 March 28, 2026
EN TR

A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes

Abstract

In the study, the effect of mind and intelligence games on students’ problem-solving skills, social skills, and attitudes toward the computer course was examined. A sequential explanatory design, one of the mixed research methods, was used in the study. In the quantitative dimension, a quasi-experimental design was employed, while in the qualitative dimension, the interview technique was preferred. The study group consisted of students, 25 (56%) of whom were female and 19 (44%) male. The study utilized the Problem-Solving Inventory for Children, the Social Skills Scale, the Attitude Scale Toward the Computer Course, and an interview form. In the experimental group, 12 different mind and intelligence games were played over a period of six weeks. The control group students continued their lessons using the existing teaching method. According to the findings obtained at the end of the research, the sub-factors of the Problem-Solving Inventory for Children and the overall problem-solving skill post-test scores of the experimental group were higher than those of the control group. Based on the findings of the Social Skills Scale, the post-test scores of the experimental group were also higher than those of the control group. However, in the data from the Attitude Scale Toward the Computer Course, no significant differences were found between the post-test scores of the experimental and control groups.

Keywords

References

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Details

Primary Language

English

Subjects

Instructional Technologies

Journal Section

Research Article

Publication Date

March 28, 2026

Submission Date

October 26, 2025

Acceptance Date

February 1, 2026

Published in Issue

Year 2026 Number: 2

APA
Özen, G., & Gündüz, Ş. (2026). A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes. Bartın University Journal of Faculty of Education, 2, 626-645. https://doi.org/10.14686/buefad.1811185
AMA
1.Özen G, Gündüz Ş. A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes. BUEFAD. 2026;(2):626-645. doi:10.14686/buefad.1811185
Chicago
Özen, Güler, and Şemseddin Gündüz. 2026. “A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes”. Bartın University Journal of Faculty of Education, nos. 2: 626-45. https://doi.org/10.14686/buefad.1811185.
EndNote
Özen G, Gündüz Ş (March 1, 2026) A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes. Bartın University Journal of Faculty of Education 2 626–645.
IEEE
[1]G. Özen and Ş. Gündüz, “A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes”, BUEFAD, no. 2, pp. 626–645, Mar. 2026, doi: 10.14686/buefad.1811185.
ISNAD
Özen, Güler - Gündüz, Şemseddin. “A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes”. Bartın University Journal of Faculty of Education. 2 (March 1, 2026): 626-645. https://doi.org/10.14686/buefad.1811185.
JAMA
1.Özen G, Gündüz Ş. A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes. BUEFAD. 2026;:626–645.
MLA
Özen, Güler, and Şemseddin Gündüz. “A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes”. Bartın University Journal of Faculty of Education, no. 2, Mar. 2026, pp. 626-45, doi:10.14686/buefad.1811185.
Vancouver
1.Güler Özen, Şemseddin Gündüz. A Mixed-Method Examination of the Effects of Intelligence Games on Sixth-Grade Students’ Problem-Solving Skills, Social Skills, and Computer Course Attitudes. BUEFAD. 2026 Mar. 1;(2):626-45. doi:10.14686/buefad.1811185

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Bartın University Journal of Faculty of Education