Research Article
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User-Centered Evaluation of Metaverse Spaces: Spatial Fidelity, Immersion, and Conceptual Continuity

Year 2026, Issue: 6, 84 - 99, 08.01.2026
https://doi.org/10.57019/jmv.1800976

Abstract

By examining the translation of architectural experience into immersive environments, the study aims to unfold the experience-based spatial outputs of metaverse contexts by deploying physical spaces. While the term metaverse is often approached from technological or social perspectives, its architectural dimension, how space is constituted, perceived, and redefined across realities, remains underexplored. In this respect, the research positions Virtual Reality (VR) as a visualization technology and a proto-metaverse condition in which architectural meaning can be preserved and reconfigured. To evaluate spatial fidelity within such conditions, the study takes the Atatürk Cultural Center (AKM) foyer as a case study where participants experienced the same space in three folds: on-site, VR real scene, and VR semi-abstracted scene. The study was conducted with 45 participants using in-situ presence and head-mounted 360° VR in both realistic and semi-abstract scene conditions. Collected data were analyzed through concept–affect mapping and a tessellation-based framework correlating perceptual concepts to predefined architectural systems. This methodology blends qualitative spatial descriptors with systematic architectural categorization, enabling a precise understanding of how spatial concepts emerge, stabilize, or diverge across different realities. Results demonstrate that while some architectural concepts remained consistent in all conditions, affective and atmospheric descriptors varied, particularly in the semi-abstracted scene, where participants reported altered immersion. Moreover, through the embodied presence, navigational thinking, and continuity in affection, metaverse environments are generated with the correlation of findings. Therefore, it cannot only be evaluated as an extension of realism but also as part of a more complex design process. The proposed methodological approach reveals a framework that can be adapted to different studies, such as interior design and extended reality (XR) environments, by enabling a system to assess spatial quality in immersive environments. With the discourse on architectural literacy, the study presents opportunities for designing competent multi-reality experiences for metaverse environments.

Ethical Statement

All procedures performed in this study involving human participants were conducted in accordance with ethical standards. Ethics approval was obtained from the Bahçeşehir University Research and Publication Ethics Board.

Supporting Institution

This research did not receive any outside funding or support. The authors report no involvement in the research by the sponsor that could have influenced the outcome of this work.

Thanks

We would like to thank the İzmir Academy Association, the publisher of the Journal of Metaverse.

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There are 39 citations in total.

Details

Primary Language English
Subjects Design (Other)
Journal Section Research Article
Authors

Tuğçe Gökçen Kütüklü 0000-0001-6958-8437

Belinda Torus 0000-0003-0699-3421

Submission Date October 10, 2025
Acceptance Date December 12, 2025
Early Pub Date December 16, 2025
Publication Date January 8, 2026
Published in Issue Year 2026 Issue: 6

Cite

APA Gökçen Kütüklü, T., & Torus, B. (2026). User-Centered Evaluation of Metaverse Spaces: Spatial Fidelity, Immersion, and Conceptual Continuity. Journal of Metaverse(6), 84-99. https://doi.org/10.57019/jmv.1800976

Aim & Scope

Journal of Metaverse is a scientific,  double-blind, peer-reviewed, open-access international journal that publishes original, theoretical and/or practical articles. It aims to publish a wide range of articles in different disciplines about the metaverse and its research.

Journal of Metaverse intends to facilitate effective communication between scientists. It will reflect the significant advances that are currently ongoing in computer science. The multidisciplinary character of this field will be typified by providing readers with a broad range of articles. The articles will be original review articles, research papers written by individual researchers and research groups that appeal to the wider international community of academics and other professionals.

The journal aims to keep related researchers updated on the developments in a wide range of topics, reporting experiments, techniques, and ideas that advance the understanding of various areas of the metaverse.

  • Presents the latest developments in the metaverse,
  • Emphasizes emerging and multidisciplinary fields and international trends in research and development about the metaverse,
  • Covers special topics in line with the progression of worldwide scientists,
  • Journal of Metaverse accepts articles in English.


Journal of Metaverse started its publication life in 2021. Open access has adopted a double-blind and pre-review system.

It was published twice a year, in January and June (The first issue) and July and December (The second issue), until the end of 2025. Starting in 2026, it uses a continuous publishing model, so accepted articles are published online as soon as the publication process is complete. Under the continuous publishing model, only an issue number is used, and no volume number is assigned.

Journal of Metaverse aims to publish original research papers in all major branches of the Metaverse.  Articles that are not directly related to the Metaverse but are related to topics listed below can also be in our journal's scope. However, these publications should involve the development of new technology rather than the use of existing methods. Although a submission may be related to the topics listed, the Editorial Board of Journal of Metaverse reserves the right to desk-reject manuscripts if they are deemed unlikely to attract the interest of the journal’s readership, if they are considered to offer insufficient contribution to the field, if there is already a high volume of publications on the same subject, if so many similar studies are currently under review, or if there is an excessive number of submissions from the same country or geographic region. This policy aims to maintain a balanced geographic distribution and provide opportunities for researchers from diverse regions and research areas.

We invite submissions on a wide range of research topics, including, but not limited to:

  • Digital Twin
  • Digital Asset
  • Blockchain
  • Web 3
  • Digital Currency
  • Non-Fungible Token (NFT)
  • Marketplace /Digital Commerce
  • Metaverse Infrastructure
  • Gaming and Entertainment
  • Digital Humans
  • Virtual Reality
  • Augmented Reality
  • XR
  • Artificial Intelligence (ChatBots, Generative AI, and LLM-related papers)
  • Emerging Technologies and Applications for Metaverse
  • Decentralized Architectures for Metaverse
  • Al-driven Ecosystem in Metaverse
  • Cryptocurrency, Token Solutions for Metaverse
  • Data security and privacy mechanisms for Metaverse
  • Fraud-Detection in Metaverse
  • Cyber Security for Metaverse
  • Operations and Maintenance in Metaverse
  • Smart Contracts for Metaverse
  • Data Analytics to Identify Malicious Behaviors in Metaverse
  • Decentralized and Collaborative AI for Metaverse
  • Interoperability for Metaverse
  • Generative AI, ChatBots, and LLMs
  • Immersive Hologram Technology


 



 

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Manuscripts detailing studies involving human participants, human data, or human tissue must:

  • Provide a statement on ethics approval and participant consent, even if approval was waived.
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For studies involving animals, an ethics approval statement must be included. 

If the manuscript does not involve human or animal data, participants, or tissue, please indicate this by stating “Not applicable” in this section.

Declaration of AI Usage
Authors must provide a statement regarding the use of artificial intelligence (AI) in the preparation of their manuscript. If AI tools (such as ChatGPT, language models, or automated data analysis tools) were used in any part of the research process, such as writing, editing, data analysis, image generation, or coding,  this must be explicitly disclosed in the manuscript. The declaration should specify which AI tools were used and how they contributed to the work.
However, AI-generated content does not qualify for authorship, as AI tools cannot take responsibility for the manuscript’s integrity. Authors remain fully accountable for the accuracy, originality, and ethical considerations of their work.
If no AI tools were used in the research or writing process, authors should include a statement confirming that "No AI tools were used in the creation of this manuscript."

References
The Authors are responsible for ensuring that the information in each reference is complete and accurate. Only published and “in press” references should appear in the reference list. Do not use internet sources in your lists.  References should follow APA style and be numbered in brackets [ ]. They should appear in the order in which they are cited in the article. Given that the Metaverse and related topics are current and rapidly evolving, ensure that your references are up-to-date and cite high-impact sources, such as journals indexed in Scopus or Web of Science, or books published by reputable academic institutions, non-governmental organizations, or high-quality publishers.

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Publisher

Editor in Chief

Networking and Communications, Cyberphysical Systems and Internet of Things, Information Security and Cryptology, Data Security and Protection, Software and Application Security, Artificial Intelligence, Modelling and Simulation, Artificial Life and Complex Adaptive Systems

Editorial Board

Business Administration, Digital Marketing, Service Marketing, Customer Relationship Management, Marketing Theory, Social Marketing, Consumer Behaviour, Marketing (Other)
Networking and Communications, Cyberphysical Systems and Internet of Things, Information Security and Cryptology, Data Security and Protection, Software and Application Security, Artificial Intelligence, Modelling and Simulation, Artificial Life and Complex Adaptive Systems
Information Security and Cryptology, Data and Information Privacy
Management Information Systems, Bioinformatics, Machine Learning (Other), Cybersecurity and Privacy (Other), Modelling and Simulation
Information and Computing Sciences, Decision Support and Group Support Systems, Distributed Systems and Algorithms
Law and Legal Studies, Information and Technology Law, Commercial Law
Computer Vision, Machine Learning, Deep Learning, Machine Vision , Data Mining and Knowledge Discovery, Artificial Intelligence, Modelling and Simulation, Statistics, Applied Statistics
Computing Applications in Life Sciences, Computer System Software, Computer Software
Information and Computing Sciences, Distributed Systems and Algorithms, Edge Computing, High Performance Computing, Big Data, Natural Language Processing
Virtual and Mixed Reality, Graphics, Augmented Reality and Games (Other), Human-Computer Interaction, Information Security and Cryptology, Artificial Intelligence, Artificial Reality, Artificial Life and Complex Adaptive Systems, Digital Heritage, Cultural Heritage Tourism, Visitor and Audience Studies, Technology Management, Strategy, Hospitality Management, Tourism, Tourism Management, Tourism (Other)
Macroeconomic Theory, Microeconomic Theory
Computer Vision, Image Processing, Machine Vision , Artificial Intelligence (Other)
Machine Learning (Other), Data Security and Protection, Artificial Intelligence (Other), Electrical Energy Transmission, Networks and Systems

Scientific Board

Information and Computing Sciences, Distributed Systems and Algorithms, Intelligent Robotics, Modelling and Simulation, Autonomous Agents and Multiagent Systems, Planning and Decision Making, Empirical Software Engineering, Software Testing, Verification and Validation
Networking and Communications, Cyberphysical Systems and Internet of Things, Information Security and Cryptology, Data Security and Protection, Software and Application Security, Artificial Intelligence, Modelling and Simulation, Artificial Life and Complex Adaptive Systems
Decision Support and Group Support Systems, Artificial Intelligence, Natural Language Processing, Artificial Intelligence (Other), Communication and Media Studies, Social Media Studies, Social Media Applications and Analysis, Time-Series Analysis, Operations Research, Statistical Analysis, Quantitative Decision Methods , Operations Research İn Mathematics, Multiple Criteria Decision Making
Budget and Financial Planning
Virtual and Mixed Reality, Graphics, Augmented Reality and Games (Other), Human-Computer Interaction, Information Security and Cryptology, Artificial Intelligence, Artificial Reality, Artificial Life and Complex Adaptive Systems, Digital Heritage, Cultural Heritage Tourism, Visitor and Audience Studies, Technology Management, Strategy, Hospitality Management, Tourism, Tourism Management, Tourism (Other)
Artificial Intelligence, Intelligent Robotics, Autonomous Agents and Multiagent Systems, Intellectual Property Law, Conflict of Laws (Incl. Private International Law), Finance and Investment, Financial Law, Law of International Law
Information and Computing Sciences, Information Security Management, Information Systems Organisation and Management, Management Information Systems, Information Security and Cryptology, Artificial Intelligence, Operations Research, Information and Technology Law, Operations Research İn Mathematics
Law and Legal Studies, Information and Technology Law, Commercial Law
Information and Computing Sciences, Distributed Systems and Algorithms, Edge Computing, High Performance Computing, Big Data, Natural Language Processing
Tourism, Recreation Management, Tourist Behaviour and Visitor Experience, Tourism Marketing
Information Systems Development Methodologies and Practice, Decision Support and Group Support Systems, Management Information Systems, Pattern Recognition, Deep Learning, Neural Networks, Machine Learning Algorithms, Data Management and Data Science, Recommender Systems, Natural Language Processing, Business Information Systems
Collaborative and Social Computing, Artificial Intelligence (Other), Social Media Studies, Educational Technology and Computing
Information Systems Education, Decision Support and Group Support Systems, Management Information Systems, Information Systems (Other), Image Processing, Pattern Recognition, Operating Systems, Digitalization, Augmented Reality, Data Structures and Algorithms, Deep Learning, Adversarial Machine Learning, Supervised Learning, Machine Learning Algorithms, Extreme Learning Machines, Classification Algorithms, Machine Learning (Other), Data Security and Protection, Software and Application Security, Big Data, Data Mining and Knowledge Discovery, Data Engineering and Data Science, Data Management and Data Science (Other), Intelligent Robotics, Fuzzy Computation, Natural Language Processing, Modelling and Simulation, Planning and Decision Making, Artificial Intelligence (Other), Multiple Criteria Decision Making
Auditing and Accountability, Accounting, Auditing and Accountability (Other), Tourism (Other)
Information Security and Cryptology, Data Security and Protection, Engineering
Information Modelling, Management and Ontologies, E-State, Image Processing, Energy-Efficient Computing
Intelligent Robotics, Natural Language Processing, Artificial Reality, Business Information Systems, Technology Management, Digital Marketing, Entrepreneurship, Innovation Management

JMv Advisory Board

Big Data, Database Systems, Knowledge Representation and Reasoning, Philosophy of Artificial Intelligence
Metaverse, Business Information Systems, Innovation Management, Supply Chain Management
Computer Vision, Image Processing, Deep Learning, Machine Vision , Supervised Learning, Machine Learning Algorithms, Evolutionary Computation, Artificial Intelligence (Other), Engineering
Computer Software
Artificial Intelligence

Journal of Metaverse
is indexed and abstracted by
Scopus, ESCI and DOAJ

Publisher
Izmir Academy Association
www.izmirakademi.org